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Microsoft Talks Next Xbox

Microsoft’s Xbox 360 is now a whopping six years old and everyone has been wondering for quite some time when they would start talking about the next console. With Kinect Microsoft reportedly expanded the life cycle by quite a large amount but thats still not enough for a lot of people. People have always debated how much more they could push out of the current generation of consoles before reaching the ceiling where games can no longer look better, fit more content, etc, without having to sacrifice in other areas. Well, Microsoft has finally started talking. You can check out everything that was said over on EuroGamer in an interview with Chris Lewis, vice president of Interactive Entertainment Business for Microsoft Europe below.

I would only say it’s too long if things are stagnating. If developers are finding they’re bumping their heads against the glass ceiling of development scope, if we weren’t bringing revolutionary technology like Kinect, if we weren’t able to, frankly, completely update the UI of Xbox Live without predicating that on people buying new hardware, were those things not true I might be more in agreement with your assessment.

I actually don’t think it’s too long if the experience continues to grow, if people continue to flock to it and they feel like they’re getting great value. That is everything we’re experiencing right now. That’s how I’d answer that.

I’m being charged with more growth this year versus next year. Sure, I chew the back of my hand a little bit when I think about what that means. We had a very good year last year. But, I do also believe there is sufficient in what’s coming and exists right now for that to be a very realistic ambition. We’re not talking about any additional or new generations of hardware at the moment. We’re fixated on what we’ve got going on right now.

He continued in response to a question about the next Xbox being in development,

Sure. As you can imagine, of course we’re working on all sorts of different things. We do that all the time. Frankly, in all aspects of Microsoft, not just what we do with Xbox, our R&D investment is second to none. But to your point about life cycle timing, we’re in pretty good shape.

 

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