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	<title>LoudMouthedGamers &#187; Capcom</title>
	<atom:link href="http://loudmouthedgamers.com/blog/tag/capcom/feed/" rel="self" type="application/rss+xml" />
	<link>http://loudmouthedgamers.com/blog</link>
	<description>Are You Loud Enough?</description>
	<lastBuildDate>Tue, 22 May 2012 21:32:09 +0000</lastBuildDate>
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		<title>New Resident Evil 6 Launch Date Revealed</title>
		<link>http://loudmouthedgamers.com/blog/2012/04/10/new-resident-evil-6-launch-date-revealed/</link>
		<comments>http://loudmouthedgamers.com/blog/2012/04/10/new-resident-evil-6-launch-date-revealed/#comments</comments>
		<pubDate>Tue, 10 Apr 2012 19:42:30 +0000</pubDate>
		<dc:creator>Tom Pollard (Writer)</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Resident Evil 6]]></category>

		<guid isPermaLink="false">http://loudmouthedgamers.com/blog/?p=11840</guid>
		<description><![CDATA[It has been announced at Capcom's annual Captivate showcase that Resident Evil 6 is to change its launch date from the one  intially billed ( November 6) to a new revised date of October 2, which suggests this game will have a worldwide release. Executive producer Hiroyuki Kobaayashi said the date change was due to the positive reaction to the reveal trailer in January.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://loudmouthedgamers.com/blog/wp-content/uploads/2012/04/RESIDENT_EVIL_6_title_logo_NA_bmp_jpgcopy.jpg"><img class="aligncenter  wp-image-11846" src="http://loudmouthedgamers.com/blog/wp-content/uploads/2012/04/RESIDENT_EVIL_6_title_logo_NA_bmp_jpgcopy-1024x576.jpg" alt="" width="614" height="346" /></a></p>
<p>It has been announced at Capcom<em>&#8216;s</em> annual Captivate showcase that <em>Resident Evil 6</em> is to change its launch date from the one  intially billed ( November 6) to a new revised date of October 2, which suggests this game will have a worldwide release. Executive producer Hiroyuki Kobaayashi said the date change was due to the positive reaction to the reveal trailer in January.</p>
<blockquote><p>&#8220;The enthusiastic reception for the trailer made Capcom want to get the game into players&#8217; hands earlier&#8221;</p></blockquote>
<p>It should be noted that many games considered the biggest of this year (Bioshock Infinite, Call of Duty Black Ops 2, etc.) all are likely to release around this time.</p>
<p>Source [<a title="Gamespot " href="http://uk.gamespot.com/news/resident-evil-6-debut-moved-up-to-october-2-6370365?tag=mncol;txt">Gamespot</a>]</p>
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		<title>Resident Evil 6 Info and Screens Drop</title>
		<link>http://loudmouthedgamers.com/blog/2012/02/15/resident-evil-6-info-and-screens-drop/</link>
		<comments>http://loudmouthedgamers.com/blog/2012/02/15/resident-evil-6-info-and-screens-drop/#comments</comments>
		<pubDate>Wed, 15 Feb 2012 18:30:16 +0000</pubDate>
		<dc:creator>Dillon Skiffington (Editor in Chief)</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[Square-Enix]]></category>

		<guid isPermaLink="false">http://loudmouthedgamers.com/blog/?p=10442</guid>
		<description><![CDATA[  Capcom has released a ton of new info and a batch of new screenshots for Resident Evil 6. Setting It has already been revealed that Chris Redfield heads to China during the course of the game, but we can now confirm that the main location in China will be a fictitious coastal town called Lanshiang. When does RE6 take place? There has been some confusion surrounding when the game is set, so to set the record straight: Resident Evil 6 takes place in 2013. Character profiles Leon S. Kennedy: Following the Raccoon City incident Leon was recruited as a U.S. government agent by none other than Adam Benford, who would later become the President of the United States. Ever since the nightmare that was Raccoon City, Leon has made it his life’s work to eradicate bioterrorism. Helena Harper: Like Leon, she is also a government agent, but was in the process of transferring to the Secret Service to become one of the President&#8217;s personal bodyguards. In the announcement trailer it is Helena who admits to Leon that she is the one responsible for this incident. Chris Redfield: The ex-S.T.A.R.S member who continued the fight against bioterrorism as the leader of the BSAA underwent a personal trauma some six months prior to the events depicted in RE 6. In spite of this he has rejoined his BSAA colleagues in China to uncover a major bioterrorist attack. The mysterious third protagonist: We’re still trying to track down his real identity, but we do know this man is a mercenary currently engaged in a bloody conflict in Eastern Europe where reports confirm that B.O.W.s are increasingly being used. One day, he&#8217;s told that he is the man to save the world. Whilst he doesn&#8217;t understand the implications of this, he does immediately think how much money he can make from it. Ingrid Hunnigan: A member of Field Operations Support (FOS), Ingrid has been working with Leon for a long time, and they share a mutual trust. Adam Benford: President of the United States and the man who hired Leon after the Raccoon City incident. Enemies Zombies: Yes they are back, but now they run, jump at you, even use weapons and as such are different from those encountered in previous games. J’avo: Named by the BSAA after the Serbian word for &#8220;demon,&#8221; the first J&#8217;avo made an appearance in the conflict zone of Eastern Europe about six months before the action of Resident Evil 6. The J’avo still exhibit certain human elements – such as the ability to understand speech, work together as a group and use weapons – but they are also incredibly aggressive, and a number of their actions have regressed to pure instinct. When a J’avo takes damage it has the ability to regenerate itself. However, if it is receives major damage then it will mutate that affected body part into a number of varied forms, meaning players will have to rethink their strategy and adapt to this unpredictability....]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"> <a href="http://loudmouthedgamers.com/blog/wp-content/uploads/2012/02/RESIDENT_EVIL_6_Feb15_01_bmp_jpgcopy.jpg"><img class="aligncenter  wp-image-10444" title="RESIDENT_EVIL_6_Feb15_01_bmp_jpgcopy" src="http://loudmouthedgamers.com/blog/wp-content/uploads/2012/02/RESIDENT_EVIL_6_Feb15_01_bmp_jpgcopy-1024x576.jpg" alt="" width="614" height="346" /></a></p>
<p>Capcom has released a ton of new info and a batch of new screenshots for <em>Resident Evil 6.</em></p>
<p><strong>Setting</strong></p>
<p>It has already been revealed that Chris Redfield heads to China during the course of the game, but we can now confirm that the main location in China will be a fictitious coastal town called Lanshiang.</p>
<p><strong>When does RE6 take place?</strong></p>
<p>There has been some confusion surrounding when the game is set, so to set the record straight: Resident Evil 6 takes place in 2013.</p>
<p><strong>Character profiles</strong></p>
<ul>
<li>Leon S. Kennedy: Following the Raccoon City incident Leon was recruited as a U.S. government agent by none other than Adam Benford, who would later become the President of the United States. Ever since the nightmare that was Raccoon City, Leon has made it his life’s work to eradicate bioterrorism.</li>
<li>Helena Harper: Like Leon, she is also a government agent, but was in the process of transferring to the Secret Service to become one of the President&#8217;s personal bodyguards. In the announcement trailer it is Helena who admits to Leon that she is the one responsible for this incident.</li>
<li>Chris Redfield: The ex-S.T.A.R.S member who continued the fight against bioterrorism as the leader of the BSAA underwent a personal trauma some six months prior to the events depicted in RE 6. In spite of this he has rejoined his BSAA colleagues in China to uncover a major bioterrorist attack.</li>
<li>The mysterious third protagonist: We’re still trying to track down his real identity, but we do know this man is a mercenary currently engaged in a bloody conflict in Eastern Europe where reports confirm that B.O.W.s are increasingly being used. One day, he&#8217;s told that he is the man to save the world. Whilst he doesn&#8217;t understand the implications of this, he does immediately think how much money he can make from it.</li>
<li>Ingrid Hunnigan: A member of Field Operations Support (FOS), Ingrid has been working with Leon for a long time, and they share a mutual trust.</li>
<li>Adam Benford: President of the United States and the man who hired Leon after the Raccoon City incident.</li>
</ul>
<p><strong>Enemies</strong></p>
<ul>
<li>Zombies: Yes they are back, but now they run, jump at you, even use weapons and as such are different from those encountered in previous games.</li>
<li>J’avo: Named by the BSAA after the Serbian word for &#8220;demon,&#8221; the first J&#8217;avo made an appearance in the conflict zone of Eastern Europe about six months before the action of Resident Evil 6. The J’avo still exhibit certain human elements – such as the ability to understand speech, work together as a group and use weapons – but they are also incredibly aggressive, and a number of their actions have regressed to pure instinct. When a J’avo takes damage it has the ability to regenerate itself. However, if it is receives major damage then it will mutate that affected body part into a number of varied forms, meaning players will have to rethink their strategy and adapt to this unpredictability.</li>
</ul>
<p><strong>Redesigned Control System</strong></p>
<p>Resident Evil 6 features an evolved control system allowing players to shoot whilst moving; slide; roll in any direction and to take cover along with the addition of an enhanced melee attack.</p>

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		<title>RESIDENT EVIL 6 11.20.12</title>
		<link>http://loudmouthedgamers.com/blog/2012/01/19/resident-evil-6-11-20-12/</link>
		<comments>http://loudmouthedgamers.com/blog/2012/01/19/resident-evil-6-11-20-12/#comments</comments>
		<pubDate>Fri, 20 Jan 2012 02:04:24 +0000</pubDate>
		<dc:creator>Jedi House (Writer)</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://loudmouthedgamers.com/blog/?p=9792</guid>
		<description><![CDATA[&#160; Capcom announced today, after days of speculation, the existence of Resident Evil 6. The debut trailer features both Leon in what looks to be a return to the roots of the series (zombies &#38; Raccoon City) and Chris Redfield arriving in China. The 3+ minute trailer ends with the release date 11.20.12. Personally the Resident Evil series is dear to me, it has been a staple in my life since what seems like forever. I cant wait! [Ed. Note] The story goes as follows: t has been ten years since the Raccoon City incident and the President of the United States has decided to reveal the truth behind what took place in the belief that it will curb the current resurgence in bioterrorist activity. Due to be by the President’s side is his personal friend and Raccoon City survivor, Leon S. Kennedy, but when the venue suffers a bioterrorist attack, Leon is forced to face a President transformed beyond recognition and make his hardest ever decision. At the same time, Bioterrorism Security Assessment Alliance member Chris Redfield arrives in China, itself under threat of a bioterrorist attack.  With no country safe from these attacks and the ensuing outbreaks, the entire world’s population is united by a common fear that there is no hope left.]]></description>
			<content:encoded><![CDATA[<p>&nbsp;</p>
<p style="text-align: center;"><a href="http://loudmouthedgamers.com/blog/wp-content/uploads/2012/01/RE6.png"><img class="aligncenter  wp-image-9791" title="RE6" src="http://loudmouthedgamers.com/blog/wp-content/uploads/2012/01/RE6.png" alt="" width="576" height="313" /></a></p>
<p>Capcom announced today, after days of speculation, the existence of <em>Resident Evil 6</em>. The debut trailer features both Leon in what looks to be a return to the roots of the series (zombies &amp; Raccoon City) and Chris Redfield arriving in China. The 3+ minute trailer ends with the release date 11.20.12. Personally the Resident Evil series is dear to me, it has been a staple in my life since what seems like forever. I cant wait!</p>
<p>[Ed. Note]</p>
<p>The story goes as follows:</p>
<blockquote><p>t has been ten years since the Raccoon City incident and the President of the United States has decided to reveal the truth behind what took place in the belief that it will curb the current resurgence in bioterrorist activity. Due to be by the President’s side is his personal friend and Raccoon City survivor, Leon S. Kennedy, but when the venue suffers a bioterrorist attack, Leon is forced to face a President transformed beyond recognition and make his hardest ever decision.</p>
<p>At the same time, Bioterrorism Security Assessment Alliance member Chris Redfield arrives in China, itself under threat of a bioterrorist attack.  With no country safe from these attacks and the ensuing outbreaks, the entire world’s population is united by a common fear that there is no hope left.</p></blockquote>
<p><center><iframe src="http://www.youtube.com/embed/BmC1lZeQad4?rel=0" frameborder="0" width="640" height="360"></iframe></center></p>
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		<title>Devil May Cry HD Collection &#8211; Release Date Announced</title>
		<link>http://loudmouthedgamers.com/blog/2011/12/20/devil-may-cry-hd-collection-release-date-announced/</link>
		<comments>http://loudmouthedgamers.com/blog/2011/12/20/devil-may-cry-hd-collection-release-date-announced/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 05:46:20 +0000</pubDate>
		<dc:creator>Dillon Skiffington (Editor in Chief)</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Devil May Cry]]></category>

		<guid isPermaLink="false">http://loudmouthedgamers.com/blog/?p=9264</guid>
		<description><![CDATA[Capcom has confirmed that the Devil May Cry HD Collection will be hitting store shelves in North America and Europe on Tuesday April 3, 2012. Devil May Cry HD Collection &#8211; Release Date Announced For $39.99 fans will be able to pick up the game for either Platstation 3 of Xbox 360. Included in the collection is: Devil May Cry, Devil May Cry 2, and Devil May Cry 3: Dante&#8217;s Awakening Special Edition together in HD with bonus content and achievements/trophies.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://loudmouthedgamers.com/blog/wp-content/uploads/2011/12/devil-may-cry-4.jpg"><img class="aligncenter  wp-image-9265" title="devil may cry 4" src="http://loudmouthedgamers.com/blog/wp-content/uploads/2011/12/devil-may-cry-4-1024x819.jpg" alt="" width="614" height="491" /></a></p>
<p>Capcom has confirmed that the Devil May Cry HD Collection will be hitting store shelves in North America and Europe on Tuesday April 3, 2012. Devil May Cry HD Collection &#8211; Release Date Announced For $39.99 fans will be able to pick up the game for either Platstation 3 of Xbox 360. Included in the collection is: <em>Devil May Cry</em>, <em>Devil May Cry 2</em>, and <em>Devil May Cry 3: Dante&#8217;s Awakening Special Edition</em> together in HD with bonus content and achievements/trophies.</p>
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		<slash:comments>1</slash:comments>
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		<title>Dead Rising 2: Case Zero &#8211; Review &#8211; Xbox 360</title>
		<link>http://loudmouthedgamers.com/blog/2010/09/07/dead-rising-2-case-zero-review-xbox-360/</link>
		<comments>http://loudmouthedgamers.com/blog/2010/09/07/dead-rising-2-case-zero-review-xbox-360/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 02:56:46 +0000</pubDate>
		<dc:creator>Corey Wallace (Writer - Co-Founder)</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[dead rising]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://loudmouthedgamers.com/blog/?p=2936</guid>
		<description><![CDATA[Zombies seem to infest the gaming world these days. From World War 2 Germany to present day Las Vegas, the games seem to be multiplying. Does this arcade game get swarmed by the horde or does it woo the horror genre&#8217;s fans? Story: you play as Chuck Greene, a professional racer who stops for gas near Vegas. As you go in to pay, you notice that there isn&#8217;t anyone in the station and when you attempt to leave your truck is stolen. You are stranded in a zombie infested town called Still Creek, population 753, with your daughter, Katey, who is in the first stages of zombification. Your job is to find Zombrex, medication that slows the process, and ultimately escape before the army arrives 13 hours from the start of the story. Gameplay: the game is a third person open world hack and slash. Like Dead Rising, you can use anything around as a weapon with the added feature of combining items to make special ones that give you bonus points per kill. The game still has a leveling system, though the cap is 5+ (meaning to level 6, but not changing the number). Your level does transfer over into the retail game (Dead Rising 2).  You can aid other survivors, some of them are mandatory in the story, among them is the Pawn Shop owner.  He sells some of the special weapons that you can make and even Zombrex!  The game is quite short, though you can replay the story over and over. Gameplay is roughly about an hour to an hour and a half to get through one time. Each time you beat the game, you can carry over your leveled character to the next playthrough, until you reach level 5+. Graphics/Sounds: The game&#8217;s design looks quite a bit like the first one, except of course its in the desert. The moans and groans and whooshes of weapons flying through the air, even the slot machines being played sound cool, though remind me of the first game. Chuck Greene is voiced by Peter Flemming. There seems to be a problem with the loading screens though it may be just me. Whenever you try and save or load the screen stays still for 15-30 seconds before it registers that you pressed the button to do so. Overall: If you enjoy the flesh-eating zombies or the thousands of ways to dispose of people, or if you just want to gain an easy 200 gamerscore, this is the game! Pros: Carry over leveling easy achievements Cheap to buy Fun ways to kill people Cons: no multiplayer loading/saving problem Short story Score: 7.5 out of 10 This game was purchased by the reviewer.]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://loudmouthedgamers.com/blog/wp-content/uploads/2010/09/Dead-Rising-case-zero-logo.jpg"><img class="aligncenter size-full wp-image-2940" title="Dead Rising case zero logo" src="http://loudmouthedgamers.com/blog/wp-content/uploads/2010/09/Dead-Rising-case-zero-logo.jpg" alt="" width="468" height="200" /></a></p>
<p>Zombies seem to infest the gaming world these days. From World War 2 Germany to present day Las Vegas, the games seem to be multiplying. Does this arcade game get swarmed by the horde or does it woo the horror genre&#8217;s fans?</p>
<p><strong>Story:</strong> you play as Chuck Greene, a professional racer who stops for gas near Vegas. As you go in to pay, you notice that there isn&#8217;t anyone in the station and when you attempt to leave your truck is stolen. You are stranded in a zombie infested town called Still Creek, population 753, with your daughter, Katey, who is in the first stages of zombification. Your job is to find Zombrex, medication that slows the process, and ultimately escape before the army arrives 13 hours from the start of the story.</p>
<p><strong>Gameplay:</strong> the game is a third person open world hack and slash. Like Dead Rising, you can use anything around as a weapon with the added feature of combining items to make special ones that give you bonus points per kill. The game still has a leveling system, though the cap is 5+ (meaning to level 6, but not changing the number). Your level does transfer over into the retail game (Dead Rising 2).  You can aid other survivors, some of them are mandatory in the story, among them is the Pawn Shop owner.  He sells some of the special weapons that you can make and even Zombrex!  The game is quite short, though you can replay the story over and over. Gameplay is roughly about an hour to an hour and a half to get through one time. Each time you beat the game, you can carry over your leveled character to the next playthrough, until you reach level 5+.</p>
<p><strong>Graphics/Sounds:</strong> The game&#8217;s design looks quite a bit like the first one, except of course its in the desert. The moans and groans and whooshes of weapons flying through the air, even the slot machines being played sound cool, though remind me of the first game. Chuck Greene is voiced by Peter Flemming. There seems to be a problem with the loading screens though it may be just me. Whenever you try and save or load the screen stays still for 15-30 seconds before it registers that you pressed the button to do so.</p>
<p><strong>Overall: </strong>If you enjoy the flesh-eating zombies or the thousands of ways to dispose of people, or if you just want to gain an easy 200 gamerscore, this is the game!</p>
<p><strong>Pros:</strong></p>
<ul>
<li>Carry over leveling</li>
<li>easy achievements</li>
<li>Cheap to buy</li>
<li>Fun ways to kill people</li>
</ul>
<p><strong>Cons:</strong></p>
<ul>
<li>no multiplayer</li>
<li>loading/saving problem</li>
<li>Short story</li>
</ul>
<p><strong>Score: 7.5 out of 10</strong></p>
<p><em>This game was purchased by the reviewer.</em></p>
<img src="http://loudmouthedgamers.com/blog/?ak_action=api_record_view&id=2936&type=feed" alt="" />]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<title>Capcom Raises the Stakes</title>
		<link>http://loudmouthedgamers.com/blog/2010/08/27/dr2-zombie-gamble/</link>
		<comments>http://loudmouthedgamers.com/blog/2010/08/27/dr2-zombie-gamble/#comments</comments>
		<pubDate>Fri, 27 Aug 2010 21:26:08 +0000</pubDate>
		<dc:creator>PlayingMantis</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Collector's Edition]]></category>
		<category><![CDATA[Exclusive]]></category>
		<category><![CDATA[Gambling]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sweepstakes]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://loudmouthedgamers.com/blog/?p=2789</guid>
		<description><![CDATA[Many will enter, one will win&#8230; Capcom announces exclusive &#8220;High Stakes Edition&#8221; of Dead Rising 2 for Playstation 3 and Xbox 360, only available direct from Capcom by pre-order at http://shop.capcom.com/promo/79863700 Only one person will be lucky enough to get the golden ticket and the 6 foot Dead Rising 2 zombie tourist statue. Players that like their stakes high will love the new collectible Dead Rising 2 High Stakes Edition that includes the full game and a host of unique Dead Rising 2 and Fortune City-themed items. Based on the setting of Fortune City in which the game takes place, this special edition features a high-end Fortune City Poker Set, unique &#8216;Psycho&#8217; costume and skills DLC, a Fortune City Visitor Map and a chance at owning a 6’ tall zombie replica! Check out the full list of items below. The Dead Rising 2 High Stakes Edition is available for pre-order NOW, only at the Capcom Online Store at http://shop.capcom.com/promo/79863700. Supplies are limited so fans should secure their set today to have it delivered on the day of the game’s release on September 28, 2010. The Dead Rising 2 High Stakes Edition Includes: * Dead Rising 2 Game (Xbox 360 or PS3) * Poker set in a black high-impact case sporting the Fortune City logo and including: o 100 poker chips- 4 different colors featuring the Fortune City logo o 2 decks of ‘blood-stained’ custom playing cards featuring character art o 5 green dice o 1 ‘blood-stained’ dealer chip * Fortune City Visitor Map featuring the game map and ads for Fortune City locations and attractions * Terror is Reality XVII admission ticket with redemption code for the unique Psycho costume and skills downloadable content * One Dead Rising 2 High Stakes Edition will contain the ‘Golden’ Terror Is Reality XVII admission ticket, which is redeemable for Burt the Zombie, a 6’ Dead Rising 2 zombie replica]]></description>
			<content:encoded><![CDATA[<p><a href="http://loudmouthedgamers.com/blog/wp-content/uploads/2010/08/Dead_Rising_2_High_Stakes-ps3_XL.jpg"><img src="http://loudmouthedgamers.com/blog/wp-content/uploads/2010/08/Dead_Rising_2_High_Stakes-ps3_SM.jpg" alt="" width="650" height="520" class="aligncenter size-full wp-image-2792" /></a></p>
<p>Many will enter, one will win&#8230;<span id="more-2789"></span></p>
<p>Capcom announces exclusive &#8220;High Stakes Edition&#8221; of Dead Rising 2 for Playstation 3 and Xbox 360, only available direct from Capcom by pre-order at <a href="http://shop.capcom.com/promo/79863700">http://shop.capcom.com/promo/79863700</a></p>
<p>Only one person will be lucky enough to get the golden ticket and the 6 foot Dead Rising 2 zombie tourist statue.</p>
<blockquote><p>
Players that like their stakes high will love the new collectible Dead Rising 2 High Stakes Edition that includes the full game and a host of unique Dead Rising 2 and Fortune City-themed items. Based on the setting of Fortune City in which the game takes place, this special edition features a high-end Fortune City Poker Set, unique &#8216;Psycho&#8217; costume and skills DLC, a Fortune City Visitor Map and a chance at owning a 6’ tall zombie replica! Check out the full list of items below. </p>
<p>The Dead Rising 2 High Stakes Edition is available for pre-order NOW, only at the Capcom Online Store at http://shop.capcom.com/promo/79863700. Supplies are limited so fans should secure their set today to have it delivered on the day of the game’s release on September 28, 2010.</p>
<p>The Dead Rising 2 High Stakes Edition Includes:</p>
<p>    * Dead Rising 2 Game (Xbox 360 or PS3)<br />
    * Poker set in a black high-impact case sporting the Fortune City logo and including:<br />
          o 100 poker chips- 4 different colors featuring the Fortune City logo<br />
          o 2 decks of ‘blood-stained’ custom playing cards featuring character art<br />
          o 5 green dice<br />
          o 1 ‘blood-stained’ dealer chip</p>
<p>    * Fortune City Visitor Map featuring the game map and ads for Fortune City locations and attractions<br />
    * Terror is Reality XVII admission ticket with redemption code for the unique Psycho costume and skills downloadable content<br />
    * One Dead Rising 2 High Stakes Edition will contain the ‘Golden’ Terror Is Reality XVII admission ticket, which is redeemable for Burt the Zombie, a 6’ Dead Rising 2 zombie replica</p></blockquote>
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		<title>Dark Void Zero is Go</title>
		<link>http://loudmouthedgamers.com/blog/2010/01/18/dark-void-zero-is-go/</link>
		<comments>http://loudmouthedgamers.com/blog/2010/01/18/dark-void-zero-is-go/#comments</comments>
		<pubDate>Mon, 18 Jan 2010 19:36:13 +0000</pubDate>
		<dc:creator>PlayingMantis</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[2D]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[DSi]]></category>
		<category><![CDATA[DSiWare]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Retro]]></category>

		<guid isPermaLink="false">http://loudmouthedgamers.com/blog/?p=1400</guid>
		<description><![CDATA[The 8-bit retro-style title, Dark Void Zero is now available for 500 points on the DSiWare. The title debuts on Nintendo DSi, with PC and Mobile versions planned for the coming months. Capcom’s legendary lost project, Dark Void Zero, is now available to download on DSiWare. The never-before-released game straight from the Capcom vault is hitting one day before its next-generation sequel, Dark Void, arrives on store shelves for the Xbox 360, PlayStation 3 and PC. Before you get your hands on the new high-flying adventure, check out Dark Void Zero and see where it all began for 500 points on DSiWare. To commemorate Dark Void’s humble origins, Capcom commissioned the recreation of the original 8-bit classic, now re-titled “Dark Void Zero”, on the DSi platform. Players take on the role of Rusty, the first human born in the Void. With the aid of Nikola Tesla and his trusty jetpack, Rusty embarks on a quest to prevent the evil alien race, “the Watchers”, and their minions from taking over Earth in this retro 2-D action-adventure. The game also features an authentic 8-bit soundtrack by famed composer Bear McCreary, the man behind the music of Dark Void and Battlestar Galactica! Dark Void Zero is available to download today for 500 points on DSiWare and will be coming soon for iPhone and PC! Dark Void Zero was developed by Other Ocean Interactive (Emeryville, CA).]]></description>
			<content:encoded><![CDATA[<p><img src="http://loudmouthedgamers.com/blog/wp-content/uploads/2009/12/DarkVoidZero1.jpg" alt="" width="327" height="450" class="alignnone size-full wp-image-1309" /></p>
<p>The 8-bit retro-style title, Dark Void Zero is now available for 500 points on the DSiWare.  The title debuts on Nintendo DSi, with PC and Mobile versions planned for the coming months.<br />
<span id="more-1400"></span></p>
<blockquote><p>Capcom’s legendary lost project, Dark Void Zero, is now available to download on DSiWare. The never-before-released game straight from the Capcom vault is hitting one day before its next-generation sequel, Dark Void, arrives on store shelves for the Xbox 360, PlayStation 3 and PC.   Before you get your hands on the new high-flying adventure, check out Dark Void Zero and see where it all began for 500 points on DSiWare.  </p>
<p>To commemorate Dark Void’s humble origins, Capcom commissioned the recreation of the original 8-bit classic, now re-titled “Dark Void Zero”, on the DSi platform. Players take on the role of Rusty, the first human born in the Void.  With the aid of Nikola Tesla and his trusty jetpack, Rusty embarks on a quest to prevent the evil alien race, “the Watchers”, and their minions from taking over Earth in this retro 2-D action-adventure.   The game also features an authentic 8-bit soundtrack by famed composer Bear McCreary, the man behind the music of Dark Void and Battlestar Galactica!</p>
<p>Dark Void Zero is available to download today for 500 points on DSiWare and will be coming soon for iPhone and PC!   Dark Void Zero was developed by Other Ocean Interactive (Emeryville, CA).</p></blockquote>
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		<slash:comments>6</slash:comments>
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		<item>
		<title>Phoenix Wright coming to Wii, Mostly</title>
		<link>http://loudmouthedgamers.com/blog/2010/01/08/phoenix-wright-coming-to-wii-mostly/</link>
		<comments>http://loudmouthedgamers.com/blog/2010/01/08/phoenix-wright-coming-to-wii-mostly/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 03:35:41 +0000</pubDate>
		<dc:creator>PlayingMantis</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Adventure]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Incomplete]]></category>
		<category><![CDATA[Mystery]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Port]]></category>
		<category><![CDATA[Questionable DLC]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[WiiWare]]></category>

		<guid isPermaLink="false">http://loudmouthedgamers.com/blog/?p=1384</guid>
		<description><![CDATA[Capcom brings courtroom action to the (comparatively) big-screen on January 11th, 2010&#8230; This WiiWare port of the Nintendo DS classic will cost 1,000 Wii Points, and feature episode 1 through 4 of the inaugural Ace Attorney title. Episode 5, which was included in the original DS version, will be released as DLC in May 2010 for an additional 100 Wii Points. In celebration of the brand new year we’re starting things off with the release of a must-have fan favorite – Phoenix Wright: Ace Attorney for WiiWare. The game will be available for download on Monday, January 11, 2010 and will cost 1,000 Wii Points. This is the original court adventure that started it all and made Pheonix Wright one of the most celebrated characters in the Capcom universe. Players will collect evidence, weed through inconsistent testimonies and overcome corrupt agendas to ensure that justice prevails! Present evidence with the wave of the Wii remote or press suspicious testimonies by wiggling it. These games can be played via single-player and has multiple save slots. The story kicks off with Phoenix Wright defending his childhood friend Larry Butz from a murder charge. But this is only the beginning drama for the tenacious legal eagle as Wright faces unexpected tragedies that will test the limits of his incredible deductive prowess. In May, owners of Phoenix Wright: Ace Attorney will be able to download the bonus episode that appeared in the original Nintendo DS™ version of the game. It will cost 100 Wii Points. Also, Ace Attorney INVESTIGATIONS: Miles Edgeworth is getting a playable DS demo in a few weeks. It will be available for download on the Nintendo Channel. Stay tuned for the release date on that. And remember, the new Ace Attorney INVESTIGATIONS: Miles Edgeworth ships on February 16, 2010.]]></description>
			<content:encoded><![CDATA[<p><img src="http://loudmouthedgamers.com/blog/wp-content/uploads/2010/01/phoenixWii.jpg" alt="" width="645" height="363" class="aligncenter size-full wp-image-1385" /></p>
<p>Capcom brings courtroom action to the (comparatively) big-screen on January 11th, 2010&#8230;<br />
<span id="more-1384"></span><br />
This WiiWare port of the Nintendo DS classic will cost 1,000 Wii Points, and feature episode 1 through 4 of the inaugural Ace Attorney title.  Episode 5, which was included in the original DS version, will be released as DLC in May 2010 for an additional 100 Wii Points.</p>
<blockquote><p>In celebration of the brand new year we’re starting things off with the release of a must-have fan favorite – Phoenix Wright: Ace Attorney for WiiWare. The game will be available for download on Monday, January 11, 2010 and will cost 1,000 Wii Points. This is the original court adventure that started it all and made Pheonix Wright one of the most celebrated characters in the Capcom universe. Players will collect evidence, weed through inconsistent testimonies and overcome corrupt agendas to ensure that justice prevails! Present evidence with the wave of the Wii remote or press suspicious testimonies by wiggling it. These games can be played via single-player and has multiple save slots.</p>
<p>The story kicks off with Phoenix Wright defending his childhood friend Larry Butz from a murder charge. But this is only the beginning drama for the tenacious legal eagle as Wright faces unexpected tragedies that will test the limits of his incredible deductive prowess. In May, owners of Phoenix Wright: Ace Attorney will be able to download the bonus episode that appeared in the original Nintendo DS™ version of the game. It will cost 100 Wii Points.</p>
<p>Also, Ace Attorney INVESTIGATIONS: Miles Edgeworth is getting a playable DS demo in a few weeks. It will be available for download on the Nintendo Channel. Stay tuned for the release date on that. And remember, the new Ace Attorney INVESTIGATIONS: Miles Edgeworth ships on February 16, 2010.</p></blockquote>
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		<item>
		<title>A Brief History of Void</title>
		<link>http://loudmouthedgamers.com/blog/2009/12/27/a-brief-history-of-void/</link>
		<comments>http://loudmouthedgamers.com/blog/2009/12/27/a-brief-history-of-void/#comments</comments>
		<pubDate>Sun, 27 Dec 2009 00:10:45 +0000</pubDate>
		<dc:creator>PlayingMantis</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[8-bit]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Cell Phone]]></category>
		<category><![CDATA[Digital Download]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Nintendo DSi]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Retro]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://loudmouthedgamers.com/blog/?p=1307</guid>
		<description><![CDATA[Capcom has revealed an interesting bit of game history. While you may think the upcoming Dark Void is the newest next-gen IP from Capcom, it&#8217;s actually not! Full details and game-play trailer after the jump. As the ‘80s were drawing to a close, the developers at Capcom began work on a top secret project that aimed to set new standards for the platformer genre. That game was called “Dark Rift”, and it blended the intense shooting action of Section Z™ with the latest innovations in platform jumping from Mega Man. In order to properly fulfill the producer’s vision for Dark Rift (later renamed Dark Void), the hardware engineering team at Capcom was enlisted to design and produce an all-new chipset that would be included in every cartridge, enabling huge numbers of sprites and never-before-seen special effects to be displayed on the aging NES® platform and the PlayChoice-10 NES arcade cabinet. Alas, time waits for no man and game developers are no exception. The dawn of the Super Nintendo Entertainment System® made the additional hardware requirements for Dark Void redundant. Capcom suspended development on Dark Void as it began to evaluate the SNES. Before long, the game was shelved and drifted into the annals of gaming history. Even the internal tape-based archives were lost due to an unfortunate magnet incident which even today is best left un-discussed. Dark Void became a legendary “lost project” at Capcom…until now. Nearly twenty years later the next gen version of the game, Dark Void, is back on the Xbox 360, PS3, and PC! But to commemorate the game’s humble origins, Capcom has commissioned this recreation of the original 8-bit classic, now re-titled “Dark Void Zero,” on the DSi platform. You play Rusty, the first human born in the Void, who must take on the Watchers in a quest to stop their domination of Earth. With the aid of Nikola Tesla, and his state-of-the-art rocket pack, Rusty must take down the Watchers and their minions across three intense levels of action and intrigue. For the full story on Capcom Unity go to http://www.capcom-unity.com/jgonzo/blog/2009/12/21/introducing_dark_void_zero About Dark Void: Dark Void is a sci-fi action-adventure game that combines an adrenaline-fuelled blend of aerial and ground-pounding combat. Set in a parallel universe called “The Void,” players take on the role of Will, a pilot dropped into incredible circumstances within the mysterious Void. This unlikely hero soon finds himself swept into a desperate struggle for survival, joining forces with a rebel human group called The Survivors. Trapped in the Void, these resistance fighters are battling to hold off a mysterious alien race that plans to threaten Earth. Dark Void’s unique combination of jetpack-booster aerial dog fighting and third-person combat creates a thrilling new gameplay dynamic to the third-person shooter experience. Taking 3D action to a whole new level, Dark Void’s unique vertical cover system allows players to dangle from thousand foot drops as they take cover and hurl enemies to their doom, bringing a new sense of tension and thrill to...]]></description>
			<content:encoded><![CDATA[<p><img src="http://loudmouthedgamers.com/blog/wp-content/uploads/2009/12/DVLogo1.jpg" alt="" width="426" height="221" class="aligncenter size-full wp-image-1085" /><br />
<BR><br />
Capcom has revealed an interesting bit of game history.  While you may think the upcoming Dark Void is the newest next-gen IP from Capcom, it&#8217;s actually not!  Full details and game-play trailer after the jump.<br />
<span id="more-1307"></span></p>
<blockquote>
<table>
<tbody>
<tr>
<td><img src="http://loudmouthedgamers.com/blog/wp-content/uploads/2009/12/DarkVoidZero1.jpg" alt="" width="327" height="450" class="aligncenter<br />
" /></td>
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<p><BR><br />
As the ‘80s were drawing to a close, the developers at Capcom began work on a top secret project that aimed to set new standards for the platformer genre.  That game was called “Dark Rift”, and it blended the intense shooting action of Section Z™ with the latest innovations in platform jumping from Mega Man.  In order to properly fulfill the producer’s vision for Dark Rift (later renamed Dark Void), the hardware engineering team at Capcom was enlisted to design and produce an all-new chipset that would be included in every cartridge, enabling huge numbers of sprites and never-before-seen special effects to be displayed on the aging NES® platform and the PlayChoice-10 NES arcade cabinet.</p>
<p>Alas, time waits for no man and game developers are no exception. The dawn of the Super Nintendo Entertainment System® made the additional hardware requirements for Dark Void redundant. Capcom suspended development on Dark Void as it began to evaluate the SNES. Before long, the game was shelved and drifted into the annals of gaming history. Even the internal tape-based archives were lost due to an unfortunate magnet incident which even today is best left un-discussed. Dark Void became a legendary “lost project” at Capcom…until now. </p>
<p>Nearly twenty years later the next gen version of the game, Dark Void, is back on the Xbox 360, PS3, and PC!  But to commemorate the game’s humble origins, Capcom has commissioned this recreation of the original 8-bit classic, now re-titled “Dark Void Zero,” on the DSi platform.  You play Rusty, the first human born in the Void, who must take on the Watchers in a quest to stop their domination of Earth. With the aid of Nikola Tesla, and his state-of-the-art rocket pack, Rusty must take down the Watchers and their minions across three intense levels of action and intrigue.</p>
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<p>For the full story on Capcom Unity go to http://www.capcom-unity.com/jgonzo/blog/2009/12/21/introducing_dark_void_zero</p>
<p>About Dark Void:</p>
<p>Dark Void is a sci-fi action-adventure game that combines an adrenaline-fuelled blend of aerial and ground-pounding combat. Set in a parallel universe called “The Void,” players take on the role of Will, a pilot dropped into incredible circumstances within the mysterious Void. This unlikely hero soon finds himself swept into a desperate struggle for survival, joining forces with a rebel human group called The Survivors. Trapped in the Void, these resistance fighters are battling to hold off a mysterious alien race that plans to threaten Earth.</p>
<p>Dark Void’s unique combination of jetpack-booster aerial dog fighting and third-person combat creates a thrilling new gameplay dynamic to the third-person shooter experience. Taking 3D action to a whole new level, Dark Void’s unique vertical cover system allows players to dangle from thousand foot drops as they take cover and hurl enemies to their doom, bringing a new sense of tension and thrill to the player. Will is also equipped with a powerful jetpack which allows for fierce in-air combat, hurtling through the Void at blistering speeds while shooting down anything that gets in his path. Dark Void will ship on the Xbox 360, PlayStation 3 and PC on January 19, 2009.<br />
<BR><br />
httpv://www.youtube.com/watch?v=XdJ5nt_BmNw&amp;feature=player_embedded
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<p>Dark Void Zero launches for 500 points on Nintendo DSi DSiWare in January 2010, and will be available for PC and Mobile in February.</p>
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		<title>New Super Street Fighter IV Stages and Pics from Capcom-Unity</title>
		<link>http://loudmouthedgamers.com/blog/2009/12/17/new-super-street-fighter-iv-stages-and-pics-from-capcom-unity/</link>
		<comments>http://loudmouthedgamers.com/blog/2009/12/17/new-super-street-fighter-iv-stages-and-pics-from-capcom-unity/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 17:14:51 +0000</pubDate>
		<dc:creator>Jugzwei</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Super Street Fighter IV]]></category>

		<guid isPermaLink="false">http://loudmouthedgamers.com/blog/?p=1170</guid>
		<description><![CDATA[Capcom-Unity has just released some new pics from the upcoming Super Street Fighter IV.  These new pics included some never before seen stages.  Follow this link for more info and pics from Capcom&#8217;s upcoming brawler update.]]></description>
			<content:encoded><![CDATA[<p><a href="http://loudmouthedgamers.com/blog/wp-content/uploads/2009/12/d6829999da4b874366b193a8a77497b1.jpg"><img class="aligncenter size-full wp-image-1171" title="d6829999da4b874366b193a8a77497b1" src="http://loudmouthedgamers.com/blog/wp-content/uploads/2009/12/d6829999da4b874366b193a8a77497b1.jpg" alt="d6829999da4b874366b193a8a77497b1" width="600" height="337" /></a></p>
<p>Capcom-Unity has just released some new pics from the upcoming Super Street Fighter IV.  These new pics included some never before seen stages.  Follow <a href="http://www.capcom-unity.com/s-kill/blog/2009/12/16/up_close_and_personal_with_new_street_fighter_iv_stages">this link</a> for more info and pics from Capcom&#8217;s upcoming brawler update.</p>
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		<slash:comments>11</slash:comments>
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